How to Make a Freaking iPhone App: iOS 10 & Swift 3

How to Make a Freaking iPhone App: iOS 10 & Swift 3

707 Enrolled
15.5 Hours
$35.00$200.00
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How to Make a Freaking iPhone App: iOS 10 & Swift 3

145 Lessons (15.5h)

  • Welcome
  • The Fundamentals
  • Git and GitHub
  • TableViews - Emoji Dictionary
  • Making Money with iOS
  • CoreData - DoIt ToDo List
  • Camera - Game Collector
  • Microphone - Soundboard
  • Firebase - Snapchat Clone
  • What's New in iOS 10
  • Maps - Pokemon Go
DescriptionInstructorImportant DetailsRelated Products

Nail Down the Development Fundamentals of the Hottest New OS

NW
Nick Walter Apps

Instructor

Nick Walter is an iOS developer that has been focused on mobile app design and creation for over 3 years. His involvement in the iOS community started off with a bang, and in 2013 was one of 25 students worldwide to be invited to Apple's "Cocoa Camp." Since the announcement of the new Swift programming language by Apple, he has buried himself in the Apple documentation and any online resources available. He currently has 8 iOS apps in the App Store, which total over 300,000+ downloads.

Description

The app wave is only growing with the release of iOS 10 and you can jump into this gold rush today! This course will teach you everything you need to know to build iOS 10 apps using Apple's official programming language, Swift 3. You'll learn app building fundamentals with hands-on projects, creating real, fully functional apps. Soon enough, you'll be doing it all on your own, generating some extra cash.

  • Access 145 lectures & 15.5 hours of content 24/7
  • Gain a solid understanding of Swift 3 by building iOS 10 apps
  • Learn about TableViews by building an emoji dictionary
  • Work w/ the camera to build a cataloging app
  • Record sounds using the microphone & play them back
  • Build a Snapchat clone using Firebase
  • Clone Pokemon Go

Specs

Important Details

  • Length of time users can access this course: lifetime
  • Access options: web streaming, mobile streaming
  • Certification of completion not included
  • Redemption deadline: redeem your code within 30 days of purchase
  • Experience level required: beginner

Requirements

  • Internet required
  • Mac OS X

Terms

  • Unredeemed licenses can be returned for store credit within 30 days of purchase. Once your license is redeemed, all sales are final.
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